I had a mess around with my Star Wars game last night and took a few photos so that you can see how it works.
You get 2 TIE Fighters and an X-Wing Fighter, flown by Luke Skywalker of course!
The initial set up, with the ships facing each other.
At the start of each turn, you use your dial control panel to select what move your fighter will make. Speed varies from 1 to 4 or 5 and you can go straight, bank left or right 45 degrees, turn left or right 90 degrees or do a sort of hand-break turn where you end up facing the opposite direction. Some combinations of speed and turn are not allowed to all fighters, giving each one different handling characteristics. Very clever.
Each move has a card template that you use to measure the fighters move on the table.
When you have an enemy fighter within your arc of fire (marked on the fighter's stand) you can shoot at it. The measuring stick tells you if you are in range and whether it is long, medium or short range. The shooting fighter rolls red attack dice, the target rolls green defense dice, and the results tell you if any damage has been caused. Each fighter can take a certain amount of damage before being destroyed, but some hits are called Critical Hits which have special effects, e.g. temporarily blinding the pilot!
The game quickly becomes a swirling dogfight...
In the end, despite causing damage to both TIE Fighters, Luke's X-Wing takes too much damage and is wrecked.
Of course, Luke cannot die and will just drift in his crippled ship until someone picks him up...
I hope you enjoyed this - if you know anyone who likes Star Wars, I really recommend this as a surprise gift...